Before the session

In order to do the warmer activity, think about how you want the team captains to notify you they have the answer in a way that is fair. You might want to give them bell each, a squeaky ball or each team agrees, before you start, to make a specific sound or say a word.

Useful language

Below is some useful language that during the club session you might want to introduce, share, check or reference during the session.

Application / App: a software that is installed on a computer / mobile phone.

Click on: press a button/link to go to a website 

Emojis: https://getemoji.com/ 

Follower: someone who is tracking a particular person, group, organisation, etc. on a social media website or application.

Get hooked on: to become to addicted to something

Scroll up and down: to move text or images up and down

Surfing the internet: use the internet

To post online: to upload/share a comment, photo or link on a website or social media platform

Trending topic: a topic that is currently popular or widely discussed online, especially on social media websites

Welcome (10 mins)

Make sure you’re in the meeting space 10-15 mins before the club starts. Depending on your registration process make sure you’ve a register either to tick people’s names off or for people to add their names too. Also, make sure the suggestion box is visible for members to see and access.

Greet members as they enter, invite them to sit/stand wherever they are comfortable. 

Start the club at the advertised time

  1. Introduce yourself, what an English Club is, and your role during the club meeting.
  2. Tell members there are five golden rules they need to follow to ensure this meeting is an enjoyable experience for everyone.
  • Use English – don’t correct anyone’s English 
  • Be respectful and supportive. You may have different levels of understanding and abilities to contribute to the discussions.
  • Make sure everyone in your group has an opportunity to talk / ask questions. Max 3 mins per person per question.
  • All mobile phones off or put on silent.
  • Have fun!

 3. Ask members if they have any questions.
 4. Ask members if they are ready to start.

Warmer (10 mins)

Fact or fiction

  1. Put members into three groups and ask them to nominate a team captain.
  2. Tell them we’re going to play team quiz game.
  3. Tell them you’re going to read out some statements and in their team they have to decide if it is fact or fiction. The first team captain to answer the question correctly gets one point, if the team’s answer is incorrect, they lose a point. 
  4. Check everyone understands the rules.
  5. Quiz statements*:
  • In 2022, almost 23% of Facebook users checked the site five times or more per day. FACT
  • In 2022, around 80% of world leaders had Twitter accounts. FACT
  • In 2022, 92 million selfies were taken every day. FACT
  • In 2022, on average, global internet users spent 6 hours 58 minutes per day online. FACT

 

 

Main activity (1 hour)

Below are some questions, you don’t have to do all of them, let the club members guide you, if they are enjoying discussing one of the question rounds let it run beyond the 17 minutes.

Round 1: Question 1 (20 mins)

  1. Put members into groups of 5-6 using different internet browsers (Yahoo, Google, Mozilla Firefox, Microsoft Edge, Samsung, Safari etc.)
  2. Tell each group to introduce themselves to each other.
  3. Show / give each group the first question:  How has the internet changed our world?
  4. Give support where needed. Encourage turn-taking / asking questions.
  5. If members answer the question very quickly get them to discuss: Who do you think is using the internet most and why; What do you enjoy doing most on the internet and why?
  6. After 17 mins facilitate feedback. Invite members to share something from their group discussions.

Round 2: Question 2 (20 mins)

  1. Put members into groups of 5-6 using different social media platforms (Facebook, Youtube, WhatsApp, Instagram, Twitter etc.)
  2. Tell each group to introduce themselves to each other.
  3. Show / give each group the second question: What are the advantages and disadvantages of social media? 
  4. Monitor, give support where needed. Encourage turn-taking / asking questions.
  5. If members answer the question very quickly get them to discuss: Should children be allowed to use social media; Does social media make us less social?
  6. After 17 mins facilitate feedback. Invite members to share who they think overall has it easiest men or woman, and why?

Round 3: Question 3 (20 mins)

  1. Put members into groups of 5-6 using different smart phone brands (Apple, Android, Samsung, Nokia, Huawei etc.)
  2. Tell each group to introduce themselves to each other.
  3. Show / give each group the third question: Is social media bad for our mental health? 
  4. Monitor, give support where needed. Encourage turn-taking / asking questions.
  5. If members answer the question very quickly get them to discuss: What is your favourite social media? Why? What does it have that other social networks do not have?
  6. After 17 mins facilitate feedback. Invite members to share what their group members would change, if anything and why.

Wrapping up (10 mins)

  1. Ask members how their meeting went.
  2. Ask members if the club met their expectations.
  3. Tell members there’s a suggestion box (point to it) where they can share topic ideas or activities we could do.
  4. Tell members when the next club is and what the theme/topic is. Encourage them to come / bring a colleague etc.
  5. Thank everyone for coming.